


If there were any lawyers hovering over this particular intergalactic boozer, original developers Broderbund could point to various key differences between the Shufflepuck Cafe and Tattooine's most notorious space-jazz hangout. Galactic glaziers must have done well out of it. Smash hit: every single point scored in Shufflepuck Cafe was emphasised by the violent shattering of a protective pane. But to me, it's as evocative of Mos Eisley as a mint-condition Greedo action figure or poor Ponda Baba's severed arm. If there's a bright centre to the officially licensed universe, Shufflepuck Cafe would probably be on the planet that it's farthest from. What is weird, though, is that one of the games I most associate with Star Wars has no real connection to the franchise at all. Games have emphatically played their part, with dozens of beloved titles that have either simulated iconic moments from the films - with DICE's Battlefront resetting that particular bar extraordinarily high - or grafted their own dense mythologies onto the existing Lucas lore.
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Of course, this is a universe that has always been aggressively expanding in one way or another, through avalanches of merchandising both covetable and tacky, plus novels, comics and other ancillary spin-offs.
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The two-pronged assault of Star Wars Battlefront and The Force Awakens means that, willingly or not, we're all reliving memories of George Lucas' space saga: what it meant to us when we first experienced it, what it means to us now and what it might mean moving forward if Disney pursue their rather Imperial-sounding aim of putting out a new Star Wars movie every year until our planet goes the way of Alderaan. Shufflepuck Cafe is a computer game simulation of air hockey developed by Domark.Right now, certain times seem not so long ago and certain galaxies not all that far, far away. It was published by Ubi Soft (and later Brøderbund) in 1989, for the Amiga, Atari ST, Macintosh, Amstrad CPC and DOS operating systems. There are several game modes, where a single player can attain a tournament, competing against all the opponents who also visit the Cafe or player can also practise with each opponent, to find out his/her/its weakness in a single player match. The game is controlled via the computers mouse. The bat on the playing field bounces a hockey puck between the player and the opponent. When one of the player manages to play the hockey puck past the opponents bat, the player scores. Shufflepuck Cafe includes eight opponents: After a set number of points the match is over. Skip Feeney: A male human in his early 20's. Has just started in shufflepuck and thus very nervous, making him easy to beat.

Visine Orb: A green-coloured alien with huge eyes, who is only about 1.5 metres tall. Vinnie the Dweeb: A veteran shufflepuck player who keeps his calm and is not easily surprised. His playing style is consistent and thus well learnt.

Lexan Smythe-Worthington: A lizard-like alien, a filthy rich playboy who gets 30,000 credits per year to keep away from his homeworld. He begins playing fiercely and hard to beat, but as play progresses, he sips his champagne, making him inebriated and less focused on the game, thus easier to beat. The General: A pig-like alien who pretends to be a military general, although all he really is a militaristic gung-ho enthusiast. Recently divorced, he's addicted to shufflepuck, which he plays with fierceness and devotion. Nerual Ttoille: A non-corporeal spiritual alien. Always keeps his cool and focuses on the game, making him very hard to beat. Princess Bejin: A woman with spiritual powers. When it's her turn to serve the puck, she uses telekinesis to make it move in a seemingly impossible pattern.īiff Raunch: The reigning champion. A tough, street-hardened biker dude who plays a mean game.ĭC3: A robot waiter.
